Search results for "XR"
17:57

Meta collaborates with Anduril to develop artificial intelligence military products

Meta Platforms is working with Anduriel Industries to develop new products for the U.S. military, including an artificial intelligence headset with virtual and augmented reality capabilities. Anduriel said they are working with Meta to design, build and deploy a range of integrated XR products that will improve warfighter perception and intuitive control of autonomous platforms. Anduril's co-founder, Palmer Lecki, is the co-founder of Oculus VR, which was sold to Meta in 2014.
More
XR-0.41%
VR1.2%
  • 1
  • 3
  • 1
12:39

The South Korean Ministry of Science and ICT plans to establish a Metaverse fund of approximately 40 billion Korean won this year.

The South Korean Ministry of Science and ICT plans to raise a 40 billion won Metaverse fund, focusing on investing in technology companies that realize Metaverse products and services, with the government contributing 23 billion won and the private sector contributing 17 billion won. The management company must primarily invest in small and medium-sized enterprises in technologies such as XR, AI, digital twins, and Blockchain, with an investment ratio exceeding 60%, and also invest more than 50% in AI integration or overseas companies. This initiative aims to promote the development of the Metaverse industry.
More
XR-0.41%
09:39

The Ministry of Science and ICT of South Korea plans to raise a "Metaverse Fund" with a scale of 40 billion won for investment management companies.

The South Korean Ministry of Science and ICT plans to raise 40 billion KRW for a Metaverse fund, including contributions from both the government and the private sector, focusing on investing in XR, AI, digital twins, Blockchain, and other technology SMEs, with an investment ratio exceeding 60%. Management companies are required to invest more than 50% in AI integration or overseas companies to support international expansion.
More
XR-0.41%
  • 9
02:24

Samsung's first XR headset device may be named 'Samsung Switch'

On December 26th, Jinshi Data reported that according to the latest trademark documents, Samsung's first XR headsets with the code name 'Moohan' may be named 'Samsung Switch' or 'Galaxy Switch' after they are launched. Samsung has registered the trademark 'Samsung Switch' with the European Union Intellectual Property Office (EUIPO) and the UK Intellectual Property Office (UKIPO), and it is estimated that similar trademark registrations have been carried out in the United States and South Korea. Samsung may preview this XR device at the Galaxy Unpacked event in 2025, 'Samsung'.
More
XR-0.41%
  • 2
11:05

Lotus Technology releases the all-new XR series headwear and smart accessories

On September 4th, Jinshi Data announced the official launch of a series of new XR headsets and smart accessories. Among them, the Lotus New Generation Spatial Ring L-Ring2 is equipped with Spatial Algorithm and AI chips, which can accurately recognize user gestures and provide smooth and natural interactive experience, as well as AI functions such as voice interaction, simultaneous interpretation, mind map generation, and meeting record. At the same time, Lotus Technology also released new XR products such as Starlight Night Vision AR Glasses and Visual-Z Leg-mounted VR Glasses.
XR-0.41%
RING-3.34%
VR1.2%
06:10

Samsung recruits design experts to develop XR-specific chips

On August 8th, Jinshi Data reported that Samsung Electronics is developing an XR dedicated chip in the System-on-Chip (SoC) architecture laboratory of Samsung Research America (SRA), its research and development center in the United States. Currently, the laboratory is actively recruiting chip design experts to expand its XR chip research team. (Business Korea)
XR-0.41%
  • 1
05:30

Omdia: It is expected that the shipments of near-eye displays will reach 92.9 million pieces by 2030.

A recent study shows that by 2024, the total shipment of XR displays will remain stable, and the shipment of near-eye displays will also remain at 17.2 million pieces. However, Vision Pro has significantly increased the market share of silicon-based OLEDoS displays. It is expected that the shipment of near-eye displays will rise rapidly from 2027 and reach 92.9 million pieces by 2030.
More
XR-0.41%
08:17

AI trading manager XRADERS hinted that it will issue the token XR in July

XRADERS announced that it will issue the token XR on the BNB Chain in July 2024. This is a trading manager driven by AI. The project has received a total of 2.1 million US dollars in Pre-Seed and seed round financing, including support from FBG Capital, GM Ventures, MARBLEX, Basics Capital, Icetea Labs, Asteroid Capital, Marshland Group, DigiStrats, Alpha Protocol VC, and GBV.
More
BNB0.56%
GM-0.4%
MBX0.74%
ALPHA-10.27%
  • 1
  • 1
14:15
As its exclusive authorized manufacturer in China, Crystal Optoelectronics has completed the technical upgrade of 30° full-color holographic waveguide to meet the market's rise demand for ARGO glasses, and explore long application scenarios with first-line customers. ARGO glasses are the first stand-alone AR/XR device designed for the enterprise and light industrial markets. Since 2020, DigiLens has partnered with Crystal Optoelectronics to introduce the most advanced and cost-effective waveguide technology on the market.
10:00
1. Alibaba Cloud and Alibaba sued Shanzhai Tongyi Qianwen APP in the first instance 2. Report: China's Computing Power Scale Compound Growth Rate Will Reach 20% in the Next Three Years 3. Musk complains about too little stake in TSL, threatens to find another place to develop AI and robots 4. Zhipu AI launches a new generation of pedestal large model GLM-4 5. Microsoft CEO: Feel good about the partnership model with OpenAI 6. Vodafone will invest $1.5 billion over the next 10 years to develop AI services in partnership with Microsoft 7. IMF Managing Director Georgieva: AI risks lead to increased inequality and jeopardize financial stability 8. LG has established an XR division and is expected to release XR devices next year
APP-0.77%
GLM-8.26%
04:22
According to a report by the Science and Technology Innovation Board Daily on January 16, LG has established an XR division, which is divided into LG's HE division (responsible for the TV business), and is expected to release XR devices as soon as next year and two years at the latest.
09:39
According to the release of Zhejiang Metaverse Industry, the lively Shanghai Yellow River Road neon lights in the TV series "Flowers" have long been gone, and the store has not seen the past. The "Yellow River Road" part was filmed at the VP Studio of Sugar Burning Culture. The studio combines the advantages of virtual production to restore the virtual shooting scene required by the director in the shortest possible time. These gorgeous lenses are heavily realized through XR (Mixed Reality) and VP (Virtual Production & Virtual Engine) technologies, using the most modern technology to create the most contemporary Shanghai Tang. Industry insiders said that for the field of virtual production, "Flowers" conveys the ultimate visual pursuit of top film and television creators for the combination of virtual and real, and also marks the further recognition of the most cutting-edge virtual shooting technology in China by the film and television industry, indicating the wide application and development of VP studios.
AMP-5.89%
  • 1
06:55
According to Sohu Technology, it was learned from multiple sources that Luo Yonghao's thin red line AR business software and hardware research and development slowed down, AR-related business layoffs, or will turn to the large model industry. Some industry executives revealed that Luo Yonghao no longer makes AR hardware, and may plan to make large models. It is reported that the engine and XR application R&D of Thin Red Line is officially staffed by 12 people, and about 10 people are R&D, and half of the people have been laid off as a whole. According to the company's investigation, the scale of Thin Red Line Technology personnel is less than 50, and the number of insured people in 2022 will be 35. The employee revealed that the company's explanation for layoffs was "I don't do this".
01:33

"Hot speculation" retreats without changing the pace of industry progress, and the Metaverse may welcome a "small climax" this year

In recent years, the concept of the Metaverse has turned from popular to cold. However, in the eyes of industry insiders, the retreat of the "hot speculation" in the society does not affect the pace of the industry. The new format of the Metaverse is more abundant, the development direction of virtual and real mutual promotion is clearer, the XR (extended reality) equipment of major technology giants is poised to launch, and generative AI has brought a productivity revolution to building the Metaverse... The "grand narrative" belonging to the Metaverse is slowly unfolding.
More
07:47

Huaxi Securities: The progress of AI multimodal technology is faster than expected, and we are optimistic about XR virtual shooting and digital display targets

Huaxi Securities said in a recent research report that the progress of AI multimodal technology is faster than expected, and it is optimistic about XR virtual shooting and digital display targets. The miniseries generated by netizens using AI tools (Midjourney+Pika) went out of the circle, and Musk commented that "AI movies will appear next year." "The actual application of AI video may exceed expectations, and we are optimistic about the acceleration of technology iteration in 2024. With the blessing of Wensheng video and Wensheng 3D technology, there is huge room for optimization in labor costs, scene costs, shooting cycles, etc., and animated films are the first to benefit from the theme. We are highly optimistic about AI film and television shooting, MR digital display related targets.
More
  • 1
  • 1
02:35
According to a report by the Science and Technology Innovation Board Daily on December 29, Hengxin Oriental cooperated with the Wuxi government to establish an industrial investment fund with a scale of RMB 250 million for MR/XR technology and 3D digital asset AIGC, positioning it as an industrial investment fund specializing in MR/XR technology, 3D digital asset AIGC, and digital technology innovation application scenarios.
  • 1
03:30
According to a report by the Financial Associated Press on December 26, Alto Electronics recently said in an institutional survey that its subsidiary Chuangxiang Digital will continue to take XR technology as the core, and plan to invest more resources and energy in the construction of AIGC digital asset generation and sharing distribution platform while creating new ways to play virtual live broadcast, new products, new platforms and new markets, so that more ordinary users can quickly get started with digital asset generation, and can realize the value of the distribution platform and realize the entrance of Metabox terminals - Digital Asset Content Generation Capability Tool - A closed-loop digital asset content monetization capability platform.
05:10

Southwest Securities: End-side AI will lead a new round of terminal innovation cycle

Southwest Securities Research Report pointed out that smart devices, as the carrier of AI to reach users, AI terminals will bring a new round of innovation cycle in the industry. AI development is shifting from software-led to hardware + software parallel drive, and smart devices, as the ultimate carrier for AI to reach users, are becoming an important breakthrough in the future development and implementation of AI. Since the second half of 2023, terminal manufacturers and chip manufacturers have begun to intensively deploy device-side AI, and the integration of AI models with mobile phones, PCs, wearable devices, XR, etc., will bring long-lost software, hardware, and ecological innovation to the terminal industry, produce innovative interaction methods and audio and visual experiences, and the curtain of device-side AI has been opened.
More
08:49
According to a report by Jin Shi on December 18, the Southwest Securities Research Report pointed out that smart devices, as the carrier of AI to reach users, AI terminals will bring a new round of innovation cycle in the industry. AI development is shifting from software-led to hardware + software parallel drive, and smart devices, as the ultimate carrier for AI to reach users, are becoming an important breakthrough in the future development and implementation of AI. Since the second half of 2023, terminal manufacturers and chip manufacturers have begun to intensively deploy device-side AI, and the integration of AI models with mobile phones, PCs, wearable devices, XR, etc., will bring long-lost software, hardware, and ecological innovation to the terminal industry, produce innovative interaction methods and audio and visual experiences, and the curtain of device-side AI has been opened.
  • 1
  • 1
02:55
According to IT Home on December 16, according to the list published by the United States Trademark and Patent Office (USPTO) on the 14th of this month, Samsung has obtained a new trademark called "Flex Magic", implying that it will be applied to the next generation of XR headsets. Samsung writes in the trademark description that the trademark applies to products such as 3D glasses, virtual reality headsets, virtual reality goggles, and smart glasses. It is reported that Samsung has already applied for the same trademark with the European Patent Office in November. Although there is no direct connection between the trademark application and the actual application, it at least indicates that Samsung is actively promoting XR headset products. According to South Korean industry sources, Samsung plans to release an XR headset in the second half of next year, codenamed "Infinite", and plans to go on sale by the end of next year.
MAGIC-10.41%
03:44
According to the news on December 15, at the 2023 China Game Industry Annual Conference held today, the report "Super Digital Scene Source Power - Research on Game Technology and Innovation Application" jointly released by the China Audio and Digital Association and the Industrial Culture Development Center of the Ministry of Industry and Information Technology proposed the concept of super-digital index for the first time, which quantified the cross-field contribution rate of game technology. According to the report, in 2022, game technology contributed 18.65%, 31.37%, 51.08%, 46.76%, 72.45%, and 57.19% to cross-industry scientific and technological progress in chips, AI, cloud computing, mobile phones, XR, autonomous driving, and other industries, respectively.
10:32
PANews reported on November 28 that according to CoinDesk, EU lawmakers want the G27 to take the lead in shaping the metaverse to reduce technology dependence on other countries and support EU businesses. The call is part of the report of the European Parliament's Committee on the Internal Market and Consumer Protection on "Opportunities, risks and policy implications of the virtual world". The report was adopted by the committee on Tuesday by a vote of 31 in favor and 2 against. The commission report notes that so far metaverse projects have been developed by "a small number of companies outside the EU that have the necessary resources and financial capabilities" and calls on the EU to play a leading role. The legislators called for "a level playing field to support European businesses" and the creation of a suitable policy framework that would attract the participation of other countries. The Commission's work follows the European Commission's metaverse plan released in July. The EU's executive body has not proposed any laws covering virtual worlds, but has said that new standards and global governance are needed for the regulation of virtual worlds. The Commission's strategy on Web4 and the metaverse defines virtual worlds as "persistent, immersive environments based on 3D and extended reality (XR) technologies."
05:50
According to the AI Whale Selection Agency, following the retreat in education, XR and other fields, ByteDance announced that it would also fully withdraw its main force in the game field. On November 26, Byte Games announced a major business adjustment, in addition to retaining UGC, other research projects were closed, which was announced internally on Monday. It is rumored that for projects that have already been launched, including "Planet Reboot" and "Crystal Nucleus", which have good data, they will be divested while maintaining operation and seeking external buyers. This adjustment is to focus on promoting the AIGC project, which has previously launched AIGC applications such as Doubao and Volcano Ark. It is reported that in the past 4 years, ByteDance has invested more than 30 billion yuan in self-developed + acquired game teams and projects. Chaoxi Lightyear said that there will indeed be business direction and organizational adjustments, and will focus more on the exploration of some innovative games and related technologies. However, at the same time, it will also do a good job in the continuous operation of the products that have been launched to fully protect the rights and interests of players.
09:00

Huangpu District held the first Metaverse Developer Conference

On November 22, WMDC2023's first Metaverse Developer Conference was held in Shanghai. With the theme of "A New Era of Spatial Computing", the conference focused on technological breakthroughs related to spatial computing and the application changes triggered by the metaverse. The event was guided by the Shanghai Municipal Commission of Economy and Information Technology and the Huangpu District People's Government, and co-sponsored by the Huangpu District Science and Technology Commission, Huangpu District Science and Technology Innovation Group and Taibo.com. Nearly 300 people from experts in the field of metaverse and spatial computing, representatives of the industrial chain, domestic and foreign institutes, representatives of local government departments and developers gathered to discuss the development and application innovation of metaverse-related technologies such as 3D engines, VR/AR/XR, digital twins, and real-life 3D.
More
VR1.2%
19:12
The University of Glasgow has launched a £5.6 million (US$6.9 million) virtual world platform with the support of the UK government, Golden Finance reported. "Museum in the Metaverse" allows users to explore a variety of experiences, including 3D scanning of collections in XR and VR. Project partners include learning platform Edify, the Scottish Historical Environment and the National Museum of Scotland. Professor Neil MacDonald of the University of Oxford's Centre for Advanced Studies (ARC), who led the project, said the platform could be used to display more than 90 per cent of the collection that would not be visible when stored.
  • 4
14:53
PANews reported on October 9 that according to China Fund News, Beijing’s popular Qitian International Cultural Technology Development Group Co., Ltd. (referred to as "Danghong Qitian") recently completed hundreds of millions of yuan in Series C financing, funded by Huakong Fund and "China Vision". Valley” Industrial Fund, NetEase, Guoke BOE, CITIC Century Assets, Jiahesheng Capital and Wild Grass Venture Capital jointly invested. After this round of financing, the popular Qitian East China headquarters has also officially settled in Hangzhou, becoming a landmark project of the "China Vision Valley" Metaverse. According to the official website of Danghong Qitian, the famous director Zhang Yimou serves as its co-founder and also serves as the artistic director of Danghong Qitian. According to the official website, Popular Qitian was founded in 2015. It is a national high-tech enterprise and a "specialized, special and innovative" enterprise in Beijing. It is also the XR experience provider for the 2022 Beijing Winter Olympics, Winter Paralympics and the top 20 news centers. . In addition to Zhang Yimou, the other two founders are Qi Xiao and Ma Zihan. Qi Xiao was employed by the Beijing 2008 Olympic Games Organizing Committee, the producer of "Picture Scroll" for the opening ceremony of the 29th Beijing Olympic Games in 2008, one of the producers of the closing ceremony, and was selected as one of China's 40 business elites under the age of 40 by Fortune magazine in 2017. one. Ma Zihan graduated from Hong Kong Baptist University and has participated in the investment of many famous domestic and foreign film and television works, including Cameron's "Deep Sea Challenge". He is currently the co-founder of the popular Qitian Group and the vice president of the Hong Kong Web3.0 Association. Qi Xiao once publicly revealed that this is the first time Zhang Yimou has invested in and joined a company as a founder.
  • 1
14:50
Golden Finance reported that recently, Beijing Popular Qitian International Cultural Technology Development Group Co., Ltd. (referred to as "Danghong Qitian") completed hundreds of millions of yuan in Series C financing, funded by Huakong Fund, "China Vision Valley" Industrial Fund, NetEase, and Guoke BOE, CITIC Centennial Assets, Jiahesheng Capital and Yecao Venture Capital jointly invested. According to the official website of Danghong Qitian, the famous director Zhang Yimou serves as its co-founder and also serves as the artistic director of Danghong Qitian. According to Tianyancha data, popular Qitian has raised 8 rounds of financing so far. Among them, rounds B to B++ are concentrated between October 2021 and December 2022, which is when investment and financing in the Metaverse is booming. It is worth noting that in these three rounds of financing, Lei Jun’s Xiaomi Group, Ding Lei’s NetEase Capital, and private equity funds from well-known companies such as CITIC Group and BlueFocus all participated. Popular Qitian's positioning is the overall solution and product implementation of "XR content production + vehicle research and development + digital operation", and its business involves "XR + park", "XR + technology show", "XR + e-sports", "XR + sports" and other fields. It was previously reported that in January this year, the popular Qitian, which Zhang Yimou held shares and served as co-founder, raised a B++ round of financing. The amount of financing was unknown. NetEase participated in this round of investment through NetEase Media Technology (Beijing) Co., Ltd.
  • 2
05:36
According to a report by the Science and Technology Innovation Board Daily on October 7, Beijing's popular Qitian International Cultural Technology Development Group Co., Ltd. completed hundreds of millions of yuan in Series C financing, funded by Huakong Fund, "China Vision Valley" Industrial Fund, NetEase, and Guoke BOE , CITIC Centennial Assets, Jiahesheng Capital and Yecao Venture Capital jointly invested. Multiple parties will jointly promote the creation of comprehensive solutions for metaverse-related technologies, products and application scenarios such as XR and AI.
  • 2
09:06
According to Sina Finance, Unilumin Technology said that the company’s current virtual digital human products and solutions have been recognized by some of the industry’s leading customers and will be launched and released one after another. At the same time, the company is leveraging the powerful efficiency and productivity of artificial intelligence to expand from producing customized content for customers to producing various digital contents of different types and scenarios. It is actively deploying digital asset business, which can be widely used in XR virtual shooting, naked-eye 3D and other emerging display application products.
  • 2
05:21
Golden Finance reported that Baidu and Qualcomm China signed a non-binding strategic cooperation memorandum of understanding to launch comprehensive strategic cooperation in the field of XR (Extended Reality, Extended Reality). The two parties will carry out in-depth technology, market and ecological cooperation in the future, including in XR technology, generative artificial intelligence, digital people, industry upstream and downstream collaboration, etc., focusing on "Metaverse + Ecology + Industry Application" to jointly create a new generation of Metaverse Infrastructure platform.
02:13
According to China Electronics News, recently, at the 2023 World Display Industry Conference hosted by the Sichuan Provincial People's Government and the Ministry of Industry and Information Technology, when talking about why VR has not really entered people's lives, Wang Congqing, HTC's global vice president of corporate development, believed that : "Because it has insufficient content and insufficient applications, but with the support of AI in the next few years, the cost of producing content will soon be reduced to very low, and it does not have to be done by professionals. At that time, we can use AI to create a Virtual world." He also mentioned that the combination of AI and VR/XR can bring people an open new world. As a visual presentation method, VR/XR can demonstrate the effects of AI applications; AI can realize and enrich 3D content and promote the development of the VR/XR industry. AI and VR/XR are different technical fields, and the integration and development between them is also an important trend in the current scientific and technological field, making our lives more intelligent, convenient and colorful.
01:27
Jinse Finance reported that the General Office of the Ministry of Industry and Information Technology, the General Office of the Ministry of Education, the General Office of the Ministry of Culture and Tourism, the General Office of the State-owned Assets Supervision and Administration Commission of the State Council, and the General Office of the State Administration of Radio, Film and Television issued the "Three-Year Action Plan for the Innovation and Development of Metaverse Industry (2023-2025)". It is proposed to enrich the product supply of the Metaverse. Expand the entrance to the metaverse, accelerate the large-scale promotion of immersive display terminals such as XR head-mounted displays and naked-eye 3D, enrich the metaverse applications based on terminals such as mobile phones, computers, and televisions, and support the research and development of cutting-edge products such as brain-computer interfaces. Innovate digital human and virtual space development tool components, promote the convenience, refinement, and intelligence of digital human production, and promote products such as virtual conference rooms, exhibition halls, business halls, and social spaces. Cultivate intelligent content generation products such as writing, painting, and arranging. Develop ultra-high immersive products such as holographic real-time communication and 3D real-life maps.
03:11
Golden Finance reported that on August 31, China Mobile released the world’s first Metaverse-ready 5G super network at the Beijing Internet 3.0 Innovation Ecological Development Conference. In order to meet the high bandwidth, low latency, and high computing power requirements required by Yuanverse services, China Mobile has developed technologies such as 5G base station service sensing functions, intelligent data offloading technology, flexible resource management capabilities, and terminal-edge collaborative rendering solutions. The 5G super network has successfully achieved real-time 100M experience rate for mobile users on the 5G live network and a frame-level network transmission delay of less than 20ms, fully meeting the needs of immersive and highly interactive XR services with 4K resolution and 90 frame rate. Network transmission capability requirements. In addition, the network also provides the Gongti Metaverse GTVerse experience center. Users can enter the Gongti Metaverse digital space through their 5G mobile phones and enjoy Metaverse digital football, Metaverse live broadcast, Metaverse social and Metaverse official digital People and many other Metaverse services and applications.
02:49
According to news from PANews on September 1, according to Fast Technology, at the Beijing Internet 3.0 Innovation Ecological Development Conference, China Mobile released the world's first metaverse-ready 5G super network. In response to the large bandwidth, low latency, and high computing power requirements required by Metaverse services, China Mobile has developed solutions such as 5G base station service perception functions, intelligent data offloading technology, flexible resource management capabilities, and end-to-end collaborative rendering solutions to improve "Metaverse Business" environment. China Mobile has achieved 5G mobile users live network real-time experience of 100M speed on the spot, in which the network transmission delay is said to "reach a frame-level experience lower than 20ms", thus "fully satisfying the immersive experience of 4K resolution and 90 frame rate". Requirements for network transmission capabilities of interactive high-interaction XR services". The 5G super network is located at the Beijing Workers' Stadium. The world's first network industry convergence metaverse application based on this network has been launched. The GTVerse Experience Center of the Workers' Stadium Metaverse will open for internal testing in October. Individual consumers can enter the Gongti Metaverse digital space through 5G mobile phones and experience multiple Metaverse services and applications such as Metaverse digital football, Metaverse live broadcast, Metaverse social networking, and Metaverse official digital people.
  • 1
10:58
Odaily Planet Daily News The Beijing Internet 3.0 Innovation Ecological Development Conference was held today. At the meeting, "Zhongguancun Internet 3.0 Industrial Park" was officially unveiled, which is the city's first Internet 3.0 industrial base. Zhongguancun Internet 3.0 Industrial Park is an important hub for the industrial layout. The park focuses on the development of key technologies and supporting platforms such as artificial intelligence, XR, blockchain, and the Internet of Things. Chaoyang District will provide 50% rent subsidy support for enterprises settled in the park, and support the park to build a common technical service platform. In the future, the park will introduce Internet 3.0 application ecological enterprises such as digital content and digital interactive entertainment. It is expected to introduce and incubate 100 high-quality enterprises in three years, and the accumulated output value will not be less than 10 billion yuan. (Beijing News)
10:23
According to news on August 23, the Beijing Internet 3.0 Ecological Development Conference will be held on August 24 at the Internet 3.0 Industrial Base (Star Center) in Chaoyang District. Hosted by Chaoyang Park Management Committee (District Science and Information Bureau), NetEase, Shuzhi Yunke, Fushi Investment, focusing on industrial innovation elements such as characteristic parks, application scenarios, and common technology platforms, and launching the Beijing-Hong Kong Internet 3.0 digital industry Jointly build and cooperate to promote the innovation and development of the Internet 3.0 industry in Beijing and Hong Kong SAR. The conference will also officially release the "Research Report on Internet 3.0 Application Scenarios", which involves innovative applications of new technologies such as Metaverse, XR, AIGC, and digital twins, covering consumption, education, entertainment, tourism, industrial services, intelligent production, digital cities, etc. Multiple application scenarios in multiple fields, and unveiled the "Zhongguancun Internet 3.0 Industrial Park (Chaoyang)", while strengthening the linkage with Hong Kong Web3 Association, Hong Kong Cyberport, Web3hub and other organizations, the conference will officially launch the Beijing-Hong Kong Internet 3.0 digital industry The co-construction and cooperation ceremony opened the curtain of Beijing-Hong Kong Internet 3.0 industry cooperation and co-construction.
20:18
Jinse Finance reported that recently, Kunlun Wanwei announced that it has reached a business cooperation with Metaverse, the global leader, and signed an agreement on the development of XR equipment products. The reporter called the company's investor hotline as an investor. The staff said that the company's current business cooperation with Meta includes game business, music social business, information distribution, metaverse, etc. The cooperation announced this time is StarMaker VR music social business, which is a music social platform for overseas, similar to domestic K-songs for all people. In terms of the impact on revenue, the staff said that the two parties have just started to cooperate, and there is no calculation of the impact on revenue and the proportion of performance. Investors can pay attention to the growth and changes of the overseas social sector in the company's subsequent financial reports. (one fortune)
  • 1
01:53
According to a report by the Financial Associated Press on August 11, the ChatGPT sector fluctuated higher, Kunlun Wanwei rose by 7%, Wondershare Technology, Digital China rose by more than 4%, China Taiyue, Chinese Online, BlueFocus, HKUST Xunfei, etc. followed rise. On the news, Tiangong Technology, a holding subsidiary of Kunlun Wanwei, recently signed an agreement with Meta on the development of XR equipment products. Tiangong Technology is responsible for developing the StarMaker VR version suitable for Meta Quest 2 and its iteration equipment. Meta will evaluate And in accordance with the delivery of development progress milestones, strategic cooperation incentive payments will be paid to Tiangong Technology.
05:10
According to news from Sina.com, Sun Gang, global vice president of Qualcomm, said at today's 2023 World Semiconductor Conference and Nanjing International Semiconductor Expo that 5G technology will continue to give speeches, and 5G Advanced will open a new round of 5G innovation; promote hybrid AI architecture, by running on the terminal side AI reasoning offloads or supports cloud processing. 5G and AI will go hand in hand and develop simultaneously, and the two basic elements of synergy will help future innovation. Sun Gang mentioned that generative AI will bring about changes in search, content generation, code writing, and productivity. Disrupting the status quo of the industry, creating content in seconds, a huge market opportunity and the potential to significantly increase productivity. From 2020 to 2022, investment related to generative AI will increase by 425%, and the initial estimate of the generative AI market will reach $1 trillion. However, he pointed out that the cloud economy is difficult to support the large-scale expansion of generative AI. In order to achieve large-scale expansion, the center of AI processing is shifting to the edge. For example, XR, automobiles, mobile phones, PCs, and the Internet of Things, generative AI will affect applications on various terminals. During MWC 2023, Qualcomm also conducted the world's first terminal-side demonstration of generative AI running on an Android phone, and the next step is to run a large language model on the terminal. Sun Gang said, "Currently we can support models with more than 1 billion parameters running on the terminal, and models with more than 10 billion parameters are expected to run on the terminal side in the next few months."
  • 1
Load More
Trade Crypto Anywhere Anytime
qrCode
Scan to download Gate app
Community
English
  • 简体中文
  • English
  • Tiếng Việt
  • 繁體中文
  • Español
  • Русский
  • Français (Afrique)
  • Português (Portugal)
  • Bahasa Indonesia
  • 日本語
  • بالعربية
  • Українська
  • Português (Brasil)